Wolfjam 2024 was a 24-hour game jam hosted by Wolfjaw Studios at the University of Albany, where I was able to collaborate with a team of six of my Champlain College peers on creating the game MODULINGS. Made the sound design incorporating foley and synthesis, along with an original composition for our game, which took home the first-place prize in the game jam. I learned how to effectively collaborate and progress as an interdisciplinary team in a high-stress and fast paced work environment!
Our game for Wolfjam 2024 was finished and submitted, and even took home the first place prize. I also released the background music onto musical platforms around a month afterwards. We might return to the game at a later date to add content and polish it into its own project outside of the jam, but currently, we have no plans to come back to the project. I had an absolute blast doing the sound for it- I feel like I was able to make something that fit the vibe of our project really well. I'm so grateful to have worked with such an excellent team, and I am looking forward to whatever we all do next!
The Team:
Ayden Brumley - Game Producer
Zax Nathanson (videozax) - Game Designer
Lucas Merril - Game Designer / UI Programmer
Seth Riddensdale (snerds) - Backend / Game Feel Programmer
Christopher Eichert (ceichert31) - Gameplay Programmer
Finn Bright - Artist
William Skish - Sound Designer, Composer